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Gaming Crisis

Strives to lead thought-provoking discussion on the other side of the video games; providing insight and bringing attention to parts of the industry that silently churn in the background. Occasionally features industry news and editorials.

Author: J. B.

Written by J. B.January 20, 2017June 16, 2021

RE: The Death of Advertising

Will companies be able to find a way around the proliferating use of ad-block? (A response to L2’s video on “The Death of the Advertising Industrial Complex”)

Written by J. B.January 12, 2017June 16, 2021

The Silent Assassination of Scalebound

Did consumers deserve to know the reasons behind Scalebound’s cancellation?

Written by J. B.January 6, 2017June 16, 2021

How YouTube Content Creators Can Help Save Your Ad Budget

Why big companies should turn to content creators as a new way to advertise.

Written by J. B.December 20, 2016June 16, 2021

Star Tourist

A look into Star Citizen’s new mode: Star Marine.

Written by J. B.December 19, 2016June 16, 2021

Paragon Welcomes Monolith

How Epic Games’s new map has changed the trajectory of Paragon’s growth.

Written by J. B.December 6, 2016June 16, 2021

From Legacy to Monolith

What happens when the world you’ve spent over a hundred hours traversing is gone for good.

Written by J. B.December 5, 2016June 16, 2021

Game of the Year (Jury Selected)

Does Overwatch deserve the title of Game of the Year?

Written by J. B.December 2, 2016June 16, 2021

The Game Awards 2016 – Post Mortem

The Game Awards. Does it reward the accomplishments of the year’s best video games or is it just a pageant where the parent that yells the loudest wins?

Written by J. B.December 1, 2016June 16, 2021

The Game Awards 2016

2016’s Game Awards are here.

Written by J. B.November 30, 2016June 16, 2021

Why I Haven’t Finished the Last Four Generations of Pokémon 

GameFreak has watered their game down and Pokemon has lost it’s bite.

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